J'ai trouvé le texte anglais des changements que nous avons pu tester lors du 3eme beta week-end :
General Gameplay Changes
Reduced trait refund costs.
Repair Costs are now based on item rarity and item level instead of player level
Increased the time it takes to revive a defeated player while in combat.
Updated skill unlock rate.
Dynamic Leveling now only kicks in when players are more than 1 level over the intended level for that area, characters will be adjusted to the level of the area + 1
Pet AI improved
The Bank and Collection tabs can now be accessed by all crafting stations.
You can now deposit all collectibles from the inventory options menu in the top right of your inventory.
Activities
New Activity: Keg Brawl
Keg Brawl is an instanced sport located in Hoelbrak, with up to 5 players per team. At the end of a match the teams are shuffled and a new one begins automatically.
Objective:
Be the first team to retrieve 11 kegs and bring them back to your Ale Collector, or have scored the most kegs by the end of 15 minutes.
Features:
Players have a unique set of skills in the activity that are all centered around moving the keg and smashing each other.
Players can gain stats for the various techniques players need to use to win the game. These stats contribute towards a new achievement category, and ultimately, a title!
Guild Updates
New guilds now cost 1 silver and start with a membership cap of 50.
Guild membership cap can be increased 5 times up to a limit of 500 by speaking to a Guild Registrar and meeting representation requirements.
Guild upgrades have been reorganized. Early tiers now have more localized benefits and are more social targeted.